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Patterns of and motivations for concurrent use of video games and substances
Journal article   Open access  Peer reviewed

Patterns of and motivations for concurrent use of video games and substances

Geoffrey L Ream, Luther C Elliott and Eloise Dunlap
International journal of environmental research and public health, Vol.8(10), pp.3999-4012
10/2011
PMCID: PMC3210593
PMID: 22073024

Abstract

United States - epidemiology Humans Middle Aged Male Factor Analysis, Statistical Models, Statistical Young Adult Behavior, Addictive - epidemiology Motivation Substance-Related Disorders - epidemiology Substance-Related Disorders - psychology Adult Female Surveys and Questionnaires Behavior, Addictive - psychology Video Games - psychology
url
https://doi.org/10.3390/ijerph8103999View
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